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Newcastle 1.0.1 Released

  • Writer: RW Profiles
    RW Profiles
  • Sep 2, 2025
  • 2 min read

Today we released an update for our Newcastle scenery. The update can be downloaded through the iniManager. We added some new buildings that have been built at the real-world counterpart during the time of developing the scenery, as well as some small bug fixes that have been reported after release. Here is the changelog:

- Added new Jet2 crew rest

- Added new security checkpoint at North apron entry

- Added custom model for Prestwick Terrace

- Added missing building and antenna at RWY 25

- Added taxiway B to AFCAD

- Added missing room to Double Tree hotel

- Added barrier to meet and greet car park

- Added more vegetation to long stay entry road

- Added missing bushes RWY 25 approach

- Fixed small gap in groundtextures at taxiway D and stand 5

- Fixed floating bushes at Double Tree entrance

- Fixed interior glass reflection at Gate 1 and 2

- Fixed snow being excluded on grass next to 60 stands

- Removed stop bar at A1

- Changed long stay 2 marking to short stay 2

- Changed vegetation polygon biomes to mitigate low vegetation in FS24

- Changed runway approach light middle row to 3 lights

- Changed interior light intensity of the ATC tower

- Changed A2 ILS stopbar lights to hold short stopbar lights

- Updated GSX Profile


The new custom model for Prestwick Terrace. We got rid of the Photgrammetry and replaced it with a custom model for a more immersive experience when parked on stands 1 and 2.
The new custom model for Prestwick Terrace. We got rid of the Photgrammetry and replaced it with a custom model for a more immersive experience when parked on stands 1 and 2.
The newly built Jet2 crew rest
The newly built Jet2 crew rest
The new apron security entry. Construction was completed only a few weeks ago in real-life
The new apron security entry. Construction was completed only a few weeks ago in real-life

 
 
 

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